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![]() Graphics Programming Black Book - Michael Abrash [914.48 MiB] Books : Programming : English Michael Abrash's classic Graphics Programming Black Book is a compilation of Michael's previous writings on assembly language and graphics programming (including from his "Graphics Programming" column in Dr. Dobb's Journal). Much of the focus of this book is on profiling and code testing, as well as performance optimization. It also explores much of the technology behind the Doom and Quake 3-D games, and 3-D graphics problems such as texture mapping, hidden surface removal, and the like. Thanks to Michael for making this book available. Important: Please say Thank You if you like my post ! Search my posts to find more quality and interesting Stuff ! If you want to have high speed and parallel downloads buy premium account! To Unzip the files please use 7zip and WinRar. Thanks ![]() Code:
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http://uploaded.net/file/u8b5enys/Graphics%20Programming%20Black%20Book%20-%20Michael%20Abrash%20%28%20Coriolis%201997%29%20%28English%20With%20Sourcecode%20%26%20High%20Quality%20300dpi%29.part1.rar http://uploaded.net/file/c03me249/Graphics%20Programming%20Black%20Book%20-%20Michael%20Abrash%20%28%20Coriolis%201997%29%20%28English%20With%20Sourcecode%20%26%20High%20Quality%20300dpi%29.part2.rar http://uploaded.net/file/nzkgdqk6/Graphics%20Programming%20Black%20Book%20-%20Michael%20Abrash%20%28%20Coriolis%201997%29%20%28English%20With%20Sourcecode%20%26%20High%20Quality%20300dpi%29.part3.rar
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