Maybe, possibly, hopefully coming out early next month is patch 1.2 for
Call of Duty 5: World At War:
Now we understand that some issues are more urgent than others. For this reason, we are aiming to release Patch 1.2 as quickly as possible - sometime towards the end of this month, beginning of next month (February). We want to move quickly on some of the more pertinent and more easily isolated issues, rather than waiting to release a more comprehensive patch that attempts to address them all.
Below is a list of some of the issues we are trying to fix for Patch 1.2. In order to get this patch out at the beginning of February at the latest, there may be an issue or two we intended to fix that gets pushed to Patch 1.3.
All relevant console hot fixes & TU fixes (mostly MP map fixes).
HTTP Redirect.
Dedicated server reconnecting to master server index w/out reboot.
Fast-XP “Power Servers” exploit.
Server authentication errors.
Cg_drawFPS in Multiplayer.
Cg_fov defaulting back to 65 after death.
+connect command line argument.
Preventing altering clan tag colors (used to appear as friendly instead of an enemy). Patch 1.2 will not address every problem in the game. Patch 1.3 will encompass many more of the outstanding issues.