
03-14-2014, 09:43 AM
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Mega Member
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Join Date: Dec 2011
Posts: 14,268
Rep Power: 29
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Trio (2012) (IDW)
Trio (2012) (IDW)
Where nothing-to-prove curdles into nothing-to-say squats John Byrne's Trio, a super-team book so dramatically flaccid and depleted of innovation that it can't even inspire pity, let alone contempt. Like Archie Rice performing the same old weary gags to ever-declining crowds, all it's possible to admire is the sheer will to persevere on Byrne's part which Trio expresses.
Lacking anything of an obviously unifying thread to make its first issue a distinct and satisfying read, Trio is simply a shameless string of four-colour clichés laid out one after the other in the absence of a story. Dismissing the radically experimental spirit of the best of the Silver Age's books, Byrne appropriates their most over-familiar and mined-out plot conventions instead. Consequently, his by-the-numbers scenes of bank-robbers interrupted by wise-cracking super-teams and Namor knock-offs reenacting FF #4 lack anything of imagination, let alone vitality. Even the fact that his three super-leads - code-named One, Two, and, yes, Three! - represent a variety of non-whitestream communities fails to convince as anything other than the most minor of gestures. Like a few lines of nursery-polite rap elbowed into a boy-band comeback single, the representations in Trio seem bolted-on in the hope of suggesting that something vital and daring's going on amidst all the supposedly comforting nostalgia. But nothing is.
Format: cbr
Language: English
Size: 117.85 MiB
Hoster: Uploaded
Code:
http://uploaded.net/file/28m8pdok/Trio%20%28TPB%29%282012%29%28Digital%29%28TLK-EMPIRE-HD%29.rar
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