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Old 02-16-2015, 04:16 PM
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Default CDW - James Paick - Environment Design for Games and Film



CDW - James Paick - Environment Design for Games and Film

JAMES PAICK has worked for many of today's top
entertainment companies for clients such as Naughty Dog, NCsoft, Trion, Sony Computer Entertainment America, Liquid
Entertainment, EA, Sucker Punch Studios, and Turbine Studios. His past projects include PREY 2, RIFT, TRON: Evolution,
inFAMOUS, Uncharted 2: Among Thieves and Rise of the Argonauts

Concept Design Workshop is pleased to present James Paick: Environment Design
for Games and Film. Vol 1. In this lecture James will share with you topics that include: composition, value studies,
thumbnails, industry pipelines and workflow, color theory,colour palettes and idea generation. In this lecture you will
have the unique opportunity to watch James discuss many principles and topics that concept artist's need to learn and
master to take their work to next level.

Format: mp4
Language: English
Size: 4.14 GB
Hoster: Uploaded




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